The goal of our research is to evaluate the efficacy of a therapeutic video game (“Ma’cuta”) that incorporates elements from metacognitive training on delusions and cognitive biases such as the jumping to conclusions (JCT). In our game, patients play the character “Ellen” and move through a fantasy world, where different tasks have to be completed. The immersive and entertaining nature of video games could be a great advantage for patients in whom motivational and social cognition deficits may reduce adherence with appointments or the willingness to participate in therapy groups.Our research aims to provide insight into feasibility and usefulness of therapeutic games in the treatment of psychotic disorders in order to support further development of treatment.
- Prof. Dr. Stefan Borgwardt, Department of Psychiatry and Psychotherapy, University of Lübeck, Germany
- Prof. Dr. Steffen Moritz, Clinical Neuropsychology Unit, Department of Psychiatry and Psychotherapy, University Medical Center Hamburg-Eppendorf, Germany
- Dr. Thea Zander and MSc Sarah Kuhn, Division of Clinical Psychology and Epidemiology, Department of Psychology, University of Basel, Switzerlan